GTA Explorer

ch1_04b_decalbuild008

ch1_04b_decalbuild008, a piece of the GTA V map in Zancudo River

ch1_04b_decalbuild008 is a piece of the GTA V map in Zancudo River, from the base game. It measures 44.7 × 39.8 × 6.00 m and is drawn with 1,141 triangles and 8 textures, up to 100 m away.

Model
ch1_04b_decalbuild008
Hash
684107290 (0x28C6A61A)
What it is
piece
Size (m)
44.7 × 39.8 × 6.00
Size class
huge
LOD distance (m)
100
Vertices
1,259
Triangles
1,141
Textures
8
Texture dictionary
ch1_04b_decal
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_decalbuild008.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_decalbuild008 is placed 2 times on the map, most of all in Zancudo River. One of its places: -1110.40, 2710.74, 20.60.

The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.

Also placed by ch1_04b_strm_1

Models like ch1_04b_decalbuild008

local obj = CreateObject(`ch1_04b_decalbuild008`, coords.x, coords.y, coords.z, false, false, false)

 

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