ch1_04b_refprox

ch1_04b_refprox is a piece of the GTA V map in Tongva Valley, from the base game. It measures 380 × 292 × 55.9 m and is drawn with 801 triangles and 3 textures, up to 500 m away.
- Model
- ch1_04b_refprox
- Hash
- 4161362801 (0xF8095B71)
- What it is
- piece
- Size (m)
- 380 × 292 × 55.9
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 671
- Triangles
- 801
- Textures
- 3
- Texture dictionary
- ch1_04b_land_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_refprox.ydr
- Definition file
- cityhills_01_metadata_010.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_refprox is placed 2 times on the map, most of all in Tongva Valley. One of its places: -1451.30, 2294.22, 35.97.
The map files (IPLs) that place it include ch1_04b and hei_ch1_04b.
Also placed by ch1_04b
- 0x038b0394
- 0x07a38ec9
- 0x15512a24
- 0x19b730cc
- 0x19cd691d
- 0x1e9778c6
- 0x21c07557
- 0x254aca17
- 0x34fc6676
- 0x38fbf179
- 0x4fc89c0e
- 0x54b5a3a8
Models like ch1_04b_refprox
- ch1_04b_ammo_decal
- ch1_04b_ammosign
- ch1_04b_bdec_07g
- ch1_04b_cardetails
- ch1_04b_cliff_07
- ch1_04b_cliff_dcl_01
- ch1_04b_cliff_dcl_05
- ch1_04b_cliff_dcl_06
- ch1_04b_cliff_dcl_08
- ch1_04b_cliff_dcl_09
- ch1_04b_cliff_dcl_10
- ch1_04b_cliff_dcl_11
local obj = CreateObject(`ch1_04b_refprox`, coords.x, coords.y, coords.z, false, false, false)