GTA Explorer

ch1_04b_landdecal

ch1_04b_landdecal, a terrain piece of the GTA V map in Zancudo River

ch1_04b_landdecal is a terrain piece of the GTA V map in Zancudo River, from the base game. It measures 96.1 × 73.7 × 9.12 m and is drawn with 705 triangles and 6 textures, up to 150 m away. From far away the game draws ch1_04b_landdecal_lod in its place.

Model
ch1_04b_landdecal
Hash
659672721 (0x2751CE91)
What it is
terrain piece
Size (m)
96.1 × 73.7 × 9.12
Size class
huge
LOD distance (m)
150
Vertices
785
Triangles
705
Textures
6
Texture dictionary
ch1_04b_decal
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_landdecal.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_landdecal is placed 2 times on the map, most of all in Zancudo River. One of its places: -1118.88, 2707.00, 16.45.

The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.

Also placed by ch1_04b_strm_1

Models like ch1_04b_landdecal

local obj = CreateObject(`ch1_04b_landdecal`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…