GTA Explorer

ch1_04b_dcl_02

ch1_04b_dcl_02, a decal of the GTA V map in Lago Zancudo

ch1_04b_dcl_02 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 216 × 214 × 27.7 m and is drawn with 5,350 triangles and 26 textures, up to 299 m away. From far away the game draws ch1_04b_dcl_02_lod in its place.

Model
ch1_04b_dcl_02
Hash
3525138660 (0xD21D58E4)
What it is
decal
Size (m)
216 × 214 × 27.7
Size class
huge
LOD distance (m)
299
Vertices
3,902
Triangles
5,350
Textures
26
Texture dictionary
ch1_04b_wetlands
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_dcl_02.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_dcl_02 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1534.76, 2509.62, 10.13.

The map files (IPLs) that place it include ch1_04b_long_0 and hei_ch1_04b_long_0.

Also placed by ch1_04b_long_0

Models like ch1_04b_dcl_02

local obj = CreateObject(`ch1_04b_dcl_02`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…