GTA Explorer

ch1_04b_clothese_emissiv

ch1_04b_clothese_emissiv, an emissive (light) mesh of the GTA V map in Zancudo River

ch1_04b_clothese_emissiv is an emissive (light) mesh of the GTA V map in Zancudo River, from the base game. It measures 1.32 × 0.00 × 0.59 m and is drawn with 2 triangles and 3 textures, up to 49 m away.

Model
ch1_04b_clothese_emissiv
Hash
1561121555 (0x5D0CD313)
What it is
emissive (light) mesh
Size (m)
1.32 × 0.00 × 0.59
Size class
medium
LOD distance (m)
49
Vertices
4
Triangles
2
Textures
3
Texture dictionary
ch1_04b_town
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_clothese_emissiv.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_clothese_emissiv is placed 2 times on the map, most of all in Zancudo River. One of its places: -1101.91, 2709.71, 17.93.

The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.

Also placed by ch1_04b_strm_1

Models like ch1_04b_clothese_emissiv

local obj = CreateObject(`ch1_04b_clothese_emissiv`, coords.x, coords.y, coords.z, false, false, false)

 

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