ch1_04b_clothese_emissiv

ch1_04b_clothese_emissiv is an emissive (light) mesh of the GTA V map in Zancudo River, from the base game. It measures 1.32 × 0.00 × 0.59 m and is drawn with 2 triangles and 3 textures, up to 49 m away.
- Model
- ch1_04b_clothese_emissiv
- Hash
- 1561121555 (0x5D0CD313)
- What it is
- emissive (light) mesh
- Size (m)
- 1.32 × 0.00 × 0.59
- Size class
- medium
- LOD distance (m)
- 49
- Vertices
- 4
- Triangles
- 2
- Textures
- 3
- Texture dictionary
- ch1_04b_town
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_clothese_emissiv.ydr
- Definition file
- cityhills_01_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_clothese_emissiv is placed 2 times on the map, most of all in Zancudo River. One of its places: -1101.91, 2709.71, 17.93.
The map files (IPLs) that place it include ch1_04b_strm_1 and hei_ch1_04b_strm_1.
Also placed by ch1_04b_strm_1
- prop_fnccorgm_02c
- prop_fnccorgm_01a
- prop_bollard_02c
- prop_rub_trolley02a
- prop_fnccorgm_01b
- prop_fnccorgm_02a
- prop_keg_01
- prop_rub_boxpile_09
- prop_rub_planks_02
- prop_rub_tyre_01
- prop_alarm_01
- prop_bin_07a
Models like ch1_04b_clothese_emissiv
- ch1_04b_clothese_emiss_lod
- ch1_04b_ammosign
- ch1_04b_cardetails
- ch1_04b_shop_02axtra
- ch1_04b_shop_jgs1
- ch1_04b_shop_jgs2
- ch1_04b_shop_jgs3
- ch1_04b_shop_jgsxtr
- ch1_04b_shop_jgsxtr02
- ch1_04b_shopdet02
local obj = CreateObject(`ch1_04b_clothese_emissiv`, coords.x, coords.y, coords.z, false, false, false)