ch1_04b_culvert_shdw

ch1_04b_culvert_shdw is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 88.4 × 140 × 28.3 m and is drawn with 498 triangles and 4 textures, up to 75 m away.
- Model
- ch1_04b_culvert_shdw
- Hash
- 2960490566 (0xB0758046)
- What it is
- piece
- Size (m)
- 88.4 × 140 × 28.3
- Size class
- huge
- LOD distance (m)
- 75
- Vertices
- 449
- Triangles
- 498
- Textures
- 4
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_culvert_shdw.ydr
- Definition file
- cityhills_01_metadata_004_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04b_culvert_shdw is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1587.05, 2346.76, 36.20.
The map files (IPLs) that place it include ch1_04b_strm_0 and hei_ch1_04b_strm_0.
Also placed by ch1_04b_strm_0
- prop_plant_clover_02
- prop_fncwood_14a
- prop_fncwood_14e
- ch1_04b_refprox026_ch
- ch1_04b_refprox036_ch
- ch1_04b_refprox037_ch
- ch1_04b_vinegrapes_01
- ch1_04b_vinegrapes_02
- ch1_04b_vinegrapes_03
- ch1_04b_vinegrapes_04
- ch1_04b_vinegrapes_05
- ch1_04b_vinegrapes_06
Models like ch1_04b_culvert_shdw
- ap1_01_b_roadshadow
- apa_mp_h_01_ducttape
- apa_mp_h_04_ducttape
- apa_mp_h_05_ducttape
- apa_mp_h_08_ducttape
- apa_mp_stilts_a_ducttape
- apa_mp_stilts_b_ducttape
- apa_mpa2_ducttape
- apa_mpa3_ducttape
- apa_mpa6_ducttape
- apa_mpa7__ducttape
- apa_mpapyacht_shadow_proxy
local obj = CreateObject(`ch1_04b_culvert_shdw`, coords.x, coords.y, coords.z, false, false, false)