GTA Explorer

ch1_04b_culvert_shdw

ch1_04b_culvert_shdw, a piece of the GTA V map in Lago Zancudo

ch1_04b_culvert_shdw is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 88.4 × 140 × 28.3 m and is drawn with 498 triangles and 4 textures, up to 75 m away.

Model
ch1_04b_culvert_shdw
Hash
2960490566 (0xB0758046)
What it is
piece
Size (m)
88.4 × 140 × 28.3
Size class
huge
LOD distance (m)
75
Vertices
449
Triangles
498
Textures
4
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04b.rpf\ch1_04b_culvert_shdw.ydr
Definition file
cityhills_01_metadata_004_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04b_culvert_shdw is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1587.05, 2346.76, 36.20.

The map files (IPLs) that place it include ch1_04b_strm_0 and hei_ch1_04b_strm_0.

Also placed by ch1_04b_strm_0

Models like ch1_04b_culvert_shdw

local obj = CreateObject(`ch1_04b_culvert_shdw`, coords.x, coords.y, coords.z, false, false, false)

 

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