GTA Explorer

ch1_02_coastrok_07

ch1_02_coastrok_07, a piece of the GTA V map in Banham Canyon

ch1_02_coastrok_07 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 19.3 × 24.5 × 5.79 m and is drawn with 5,996 triangles and 9 textures, up to 51 m away. From far away the game draws ch1_02_coastrok_07_lod in its place.

Model
ch1_02_coastrok_07
Hash
3614290437 (0xD76DB205)
What it is
piece
Size (m)
19.3 × 24.5 × 5.79
Size class
huge
LOD distance (m)
51
Vertices
4,084
Triangles
5,996
Textures
9
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_07.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_coastrok_07 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3094.94, 493.44, 2.02.

The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.

Also placed by ch1_02_strm_2

Models like ch1_02_coastrok_07

local obj = CreateObject(`ch1_02_coastrok_07`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…