GTA Explorer

ch1_02_coastrok_06

ch1_02_coastrok_06, a piece of the GTA V map in Banham Canyon

ch1_02_coastrok_06 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 26.7 × 79.2 × 5.20 m and is drawn with 13,263 triangles and 8 textures, up to 78 m away. From far away the game draws ch1_02_coastrok_06_lod in its place.

Model
ch1_02_coastrok_06
Hash
3001444599 (0xB2E668F7)
What it is
piece
Size (m)
26.7 × 79.2 × 5.20
Size class
huge
LOD distance (m)
78
Vertices
9,304
Triangles
13,263
Textures
8
Texture dictionary
ch1_02_terrain
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_06.ydr
Definition file
cityhills_01_metadata_015_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_coastrok_06 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3057.17, 521.68, 1.97.

The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.

Also placed by ch1_02_strm_2

Models like ch1_02_coastrok_06

local obj = CreateObject(`ch1_02_coastrok_06`, coords.x, coords.y, coords.z, false, false, false)

 

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