ch1_02_coastrok_06

ch1_02_coastrok_06 is a piece of the GTA V map in Banham Canyon, from the base game. It measures 26.7 × 79.2 × 5.20 m and is drawn with 13,263 triangles and 8 textures, up to 78 m away. From far away the game draws ch1_02_coastrok_06_lod in its place.
- Model
- ch1_02_coastrok_06
- Hash
- 3001444599 (0xB2E668F7)
- What it is
- piece
- Size (m)
- 26.7 × 79.2 × 5.20
- Size class
- huge
- LOD distance (m)
- 78
- Vertices
- 9,304
- Triangles
- 13,263
- Textures
- 8
- Texture dictionary
- ch1_02_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_coastrok_06.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_coastrok_06 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3057.17, 521.68, 1.97.
The map files (IPLs) that place it include ch1_02_strm_2 and hei_ch1_02_strm_2.
Also placed by ch1_02_strm_2
- prop_pot_plant_01a
- prop_roofvent_05b
- prop_roofvent_12a
- prop_beer_bar
- prop_paints_can03
- prop_patio_lounger_2
- prop_garden_chimes_01
- prop_oilcan_01a
- prop_paints_can01
- prop_satdish_s_01
- prop_satdish_s_02
- prop_boxpile_08a
Models like ch1_02_coastrok_06
- ch1_02_coastrok_01
- ch1_02_coastrok_02
- ch1_02_coastrok_03
- ch1_02_coastrok_03a
- ch1_02_coastrok_04
- ch1_02_coastrok_05
- ch1_02_coastrok_07
local obj = CreateObject(`ch1_02_coastrok_06`, coords.x, coords.y, coords.z, false, false, false)