ch1_02_dcl_06

ch1_02_dcl_06 is a decal of the GTA V map in Banham Canyon, from the base game. It measures 48.9 × 35.7 × 15.8 m and is drawn with 4,535 triangles and 20 textures, up to 57 m away.
- Model
- ch1_02_dcl_06
- Hash
- 3339171832 (0xC707B7F8)
- What it is
- decal
- Size (m)
- 48.9 × 35.7 × 15.8
- Size class
- huge
- LOD distance (m)
- 57
- Vertices
- 5,710
- Triangles
- 4,535
- Textures
- 20
- Texture dictionary
- ch1_02_build
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_dcl_06.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_dcl_06 is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3116.79, 244.21, 11.46.
The map files (IPLs) that place it include ch1_02_strm_0 and hei_ch1_02_strm_0.
Also placed by ch1_02_strm_0
- prop_rub_tyre_02
- prop_oldlight_01c
- prop_patio_lounger_2
- prop_pot_plant_01e
- prop_table_03b_chr
- prop_aircon_s_02b
- prop_pot_plant_01a
- prop_pot_plant_01c
- prop_satdish_s_01
- prop_table_03b
- prop_bbq_4
- prop_parasol_04b
Models like ch1_02_dcl_06
- ch1_02_dcl_01
- ch1_02_dcl_02
- ch1_02_dcl_03
- ch1_02_dcl_04
- ch1_02_dcl_05
- ch1_02_dcl_07
- ch1_02_dcl_08
- ch1_02_dcl_09
- ch1_02_dcl_10
- ch1_02_dcl_11
- ch1_02_dcl_12
- ch1_02_dcl_13
local obj = CreateObject(`ch1_02_dcl_06`, coords.x, coords.y, coords.z, false, false, false)