GTA Explorer

ch1_01_rlswall01

ch1_01_rlswall01, a piece of the GTA V map in Pacific Bluffs

ch1_01_rlswall01 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 132 × 36.2 × 13.1 m and is drawn with 3,396 triangles and 10 textures, up to 110 m away. From far away the game draws ch1_01_rlswall01_lod in its place.

Model
ch1_01_rlswall01
Hash
950635029 (0x38A98A15)
What it is
piece
Size (m)
132 × 36.2 × 13.1
Size class
huge
LOD distance (m)
110
Vertices
5,748
Triangles
3,396
Textures
10
Texture dictionary
ch1_01_barriers
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_rlswall01.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_rlswall01 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -1945.56, -161.81, 33.14.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_rlswall01

local obj = CreateObject(`ch1_01_rlswall01`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…