ch1_01_rlswall01_glue001

ch1_01_rlswall01_glue001 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 105 × 118 × 11.7 m and is drawn with 168 triangles and 2 textures, up to 120 m away.
- Model
- ch1_01_rlswall01_glue001
- Hash
- 1339525731 (0x4FD78A63)
- What it is
- piece
- Size (m)
- 105 × 118 × 11.7
- Size class
- huge
- LOD distance (m)
- 120
- Vertices
- 217
- Triangles
- 168
- Textures
- 2
- Texture dictionary
- ch1_01_pipelineinn
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_rlswall01_glue001.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_rlswall01_glue001 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2127.45, -221.13, 17.46.
The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.
Also placed by ch1_01_strm_7
- prop_gravestones_02a
- prop_fncres_02d
- prop_gravestones_01a
- prop_gravestones_04a
- prop_gravestones_07a
- prop_veg_grass_02_a
- prop_bench_08
- prop_gravestones_09a
- prop_gravestones_05a
- prop_gravetomb_01a
- prop_veg_crop_02
- prop_snow_flower_01
Models like ch1_01_rlswall01_glue001
- ch1_01_charthssign
- ch1_01_ppln_cloth01
- ch1_01_scch_beam
- ch1_01_scch_blgdecals01
- ch1_01_scch_blgmain
- ch1_01_scch_crprkdecals
- ch1_01_scch_crprksurface
- ch1_01_scch_stilts
local obj = CreateObject(`ch1_01_rlswall01_glue001`, coords.x, coords.y, coords.z, false, false, false)