GTA Explorer

ch1_01_pierrck_a

ch1_01_pierrck_a, a structure of the GTA V map in Pacific Bluffs

ch1_01_pierrck_a is a structure of the GTA V map in Pacific Bluffs, from the base game. It measures 94.6 × 59.8 × 7.72 m and is drawn with 8,579 triangles and 6 textures, up to 90 m away.

Model
ch1_01_pierrck_a
Hash
3062494327 (0xB689F477)
What it is
structure
Size (m)
94.6 × 59.8 × 7.72
Size class
huge
LOD distance (m)
90
Vertices
5,542
Triangles
8,579
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_pierrck_a.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_pierrck_a is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2188.77, -404.15, 10.06.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_pierrck_a

local obj = CreateObject(`ch1_01_pierrck_a`, coords.x, coords.y, coords.z, false, false, false)

 

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