GTA Explorer

ch1_01_beachrck_i

ch1_01_beachrck_i, a terrain piece of the GTA V map in Pacific Ocean

ch1_01_beachrck_i is a terrain piece of the GTA V map in Pacific Ocean, from the base game. It measures 57.4 × 29.7 × 14.6 m and is drawn with 10,173 triangles and 6 textures, up to 100 m away. From far away the game draws ch1_01_beachrck_i_lod in its place.

Model
ch1_01_beachrck_i
Hash
641501683 (0x263C89F3)
What it is
terrain piece
Size (m)
57.4 × 29.7 × 14.6
Size class
huge
LOD distance (m)
100
Vertices
6,596
Triangles
10,173
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachrck_i.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_i is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2319.60, -348.70, 6.91.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_beachrck_i

local obj = CreateObject(`ch1_01_beachrck_i`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…