ch1_01_beachrck_i

ch1_01_beachrck_i is a terrain piece of the GTA V map in Pacific Ocean, from the base game. It measures 57.4 × 29.7 × 14.6 m and is drawn with 10,173 triangles and 6 textures, up to 100 m away. From far away the game draws ch1_01_beachrck_i_lod in its place.
- Model
- ch1_01_beachrck_i
- Hash
- 641501683 (0x263C89F3)
- What it is
- terrain piece
- Size (m)
- 57.4 × 29.7 × 14.6
- Size class
- huge
- LOD distance (m)
- 100
- Vertices
- 6,596
- Triangles
- 10,173
- Textures
- 6
- Texture dictionary
- ch1_01_rocks
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachrck_i.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_beachrck_i is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -2319.60, -348.70, 6.91.
The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.
Also placed by ch1_01_strm_7
- prop_gravestones_02a
- prop_fncres_02d
- prop_gravestones_01a
- prop_gravestones_04a
- prop_gravestones_07a
- prop_veg_grass_02_a
- prop_bench_08
- prop_gravestones_09a
- prop_gravestones_05a
- prop_gravetomb_01a
- prop_veg_crop_02
- prop_snow_flower_01
Models like ch1_01_beachrck_i
- ch1_01_beachrck_a
- ch1_01_beachrck_b
- ch1_01_beachrck_c
- ch1_01_beachrck_d
- ch1_01_beachrck_e
- ch1_01_beachrck_f
- ch1_01_beachrck_g
- ch1_01_beachrck_h
local obj = CreateObject(`ch1_01_beachrck_i`, coords.x, coords.y, coords.z, false, false, false)