GTA Explorer

ch1_01_beachrck_j

ch1_01_beachrck_j, a terrain piece of the GTA V map in Pacific Bluffs

ch1_01_beachrck_j is a terrain piece of the GTA V map in Pacific Bluffs, from the base game. It measures 67.2 × 48.2 × 14.1 m and is drawn with 10,626 triangles and 6 textures, up to 100 m away. From far away the game draws ch1_01_beachrck_j_lod in its place.

Model
ch1_01_beachrck_j
Hash
1945838959 (0x73FB256F)
What it is
terrain piece
Size (m)
67.2 × 48.2 × 14.1
Size class
huge
LOD distance (m)
100
Vertices
6,891
Triangles
10,626
Textures
6
Texture dictionary
ch1_01_rocks
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_beachrck_j.ydr
Definition file
cityhills_01_metadata_006_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_j is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2258.86, -383.29, 7.31.

The map files (IPLs) that place it include ch1_01_strm_7 and hei_ch1_01_strm_7.

Also placed by ch1_01_strm_7

Models like ch1_01_beachrck_j

local obj = CreateObject(`ch1_01_beachrck_j`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…