ch1_01_ndec_01

ch1_01_ndec_01 is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 2.82 × 6.01 × 0.34 m and is drawn with 36 triangles and 2 textures, up to 36 m away.
- Model
- ch1_01_ndec_01
- Hash
- 1730574861 (0x67267A0D)
- What it is
- piece
- Size (m)
- 2.82 × 6.01 × 0.34
- Size class
- large
- LOD distance (m)
- 36
- Vertices
- 30
- Triangles
- 36
- Textures
- 2
- Texture dictionary
- ch1_01_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_ndec_01.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_ndec_01 is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -3012.79, 123.67, 13.90.
The map files (IPLs) that place it include ch1_01_strm_2 and hei_ch1_01_strm_2.
Also placed by ch1_01_strm_2
- prop_fnclink_02f
- prop_tennis_ball
- prop_veg_crop_02
- prop_bleachers_04
- prop_skylight_02
- prop_tennis_rack_01
- prop_water_bottle
- prop_aircon_m_08
- prop_jetski_trailer_01
- prop_parasol_04e
- prop_ventsystem_03
- prop_ven_market_table1
Models like ch1_01_ndec_01
- ch1_01_ndec_00
- ch1_01_beachdec_00
- ch1_01_beachdec_01
- ch1_01_beachdec_02
- ch1_01_beachdec_03
- ch1_01_beachdec_04
- ch1_01_beachdec_05
- ch1_01_beachdec_06
- ch1_01_beachdec_07
- ch1_01_chumash_sign
- ch1_01_dec_06
- ch1_01_decl03
local obj = CreateObject(`ch1_01_ndec_01`, coords.x, coords.y, coords.z, false, false, false)