ch_chint01_gamingr2_details

ch_chint01_gamingr2_details is a detail piece of the GTA V map, from The Diamond Casino Heist. It measures 33.6 × 33.6 × 5.50 m and is drawn with 5,599 triangles and 17 textures, up to 50 m away.
- Model
- ch_chint01_gamingr2_details
- Hash
- 2298110214 (0x88FA6106)
- What it is
- detail piece
- Size (m)
- 33.6 × 33.6 × 5.50
- Size class
- huge
- LOD distance (m)
- 50
- Vertices
- 7,250
- Triangles
- 5,599
- Textures
- 17
- Texture dictionary
- ch_chint01_vwint01_vwdlc_vw_casino
- Asset type
- drawable
- Kind
- ydr
- File in the game
- update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_01_ch.rpf\ch_chint01_gamingr2_details.ydr
- Definition file
- ch_dlc_int_01_ch.ytyp
- Comes from
- The Diamond Casino Heist (mpheist3)
- Pack
- mpheist3
Where it is
No map file places ch_chint01_gamingr2_details: scripts spawn it, or an interior’s entity set does.
Models like ch_chint01_gamingr2_details
- ch_chint01_gamingr2_decals
- ch_chint01_gamingr2_hrails
- ch_chint01_gamingr2_ref
- ch_chint01_gamingr2_signage
- ch_chint01_gamingr2_wayf
- ch_chint01_gamingr2_wayf_nr
local obj = CreateObject(`ch_chint01_gamingr2_details`, coords.x, coords.y, coords.z, false, false, false)