GTA Explorer

ch_chint10_bootdirt_stairs

ch_chint10_bootdirt_stairs, a structure of the GTA V map

ch_chint10_bootdirt_stairs is a structure of the GTA V map, from The Diamond Casino Heist. It measures 5.82 × 18.4 × 15.0 m and is drawn with 460 triangles and 1 texture, up to 100 m away.

Model
ch_chint10_bootdirt_stairs
Hash
3147802273 (0xBB9FA6A1)
What it is
structure
Size (m)
5.82 × 18.4 × 15.0
Size class
large
LOD distance (m)
100
Vertices
323
Triangles
460
Textures
1
Texture dictionary
ch_chint10_dlc_utility
Asset type
drawable
Kind
ydr
File in the game
update\x64\dlcpacks\mpheist3\dlc.rpf\x64\levels\gta5\interiors\dlc_int_10_ch.rpf\ch_chint10_bootdirt_stairs.ydr
Definition file
ch_dlc_int_10_ch.ytyp
Comes from
The Diamond Casino Heist (mpheist3)
Pack
mpheist3

Where it is

No map file places ch_chint10_bootdirt_stairs: scripts spawn it, or an interior’s entity set does.

Models like ch_chint10_bootdirt_stairs

local obj = CreateObject(`ch_chint10_bootdirt_stairs`, coords.x, coords.y, coords.z, false, false, false)

 

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