char_still_slipping

- Name
- char_still_slipping
- Textures
- 1
- Some of them
- char_still_slipping
- Pack
- basegame
RequestStreamedTextureDict('char_still_slipping')
while not HasStreamedTextureDictLoaded('char_still_slipping') do Wait(0) end
DrawSprite('char_still_slipping', 'char_still_slipping', 0.5, 0.5, 0.1, 0.1, 0.0, 255, 255, 255, 255)