weap_pipebomb
- Name
- weap_pipebomb
- Effects
- proj_pipebomb_smoke
- Pack
- mpbiker
RequestNamedPtfxAsset('weap_pipebomb')
while not HasNamedPtfxAssetLoaded('weap_pipebomb') do Wait(0) end
UseParticleFxAsset('weap_pipebomb')
StartParticleFxNonLoopedAtCoord('proj_pipebomb_smoke', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)