weap_sm_tulaNameweap_sm_tulaEffectsbullet_tracer_turret_tula, eject_sm_tula_turret_mg, eject_sm_tula_turret_minigun, muz_sm_tula_mg, muz_sm_tula_turret_mg, veh_seabreeze_turbulance_water, veh_tula_turbulance_water, veh_vent_plane_tulaPackbasegameRequestNamedPtfxAsset('weap_sm_tula') while not HasNamedPtfxAssetLoaded('weap_sm_tula') do Wait(0) end UseParticleFxAsset('weap_sm_tula') StartParticleFxNonLoopedAtCoord('bullet_tracer_turret_tula', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)