weap_sv_sl
- Name
- weap_sv_sl
- Effects
- muz_sv_sl, muz_sv_sl_empty
- Textures
- 1
- Pack
- mp2023_02
RequestNamedPtfxAsset('weap_sv_sl')
while not HasNamedPtfxAssetLoaded('weap_sv_sl') do Wait(0) end
UseParticleFxAsset('weap_sv_sl')
StartParticleFxNonLoopedAtCoord('muz_sv_sl', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)