weap_ih_patrolboat
- Name
- weap_ih_patrolboat
- Effects
- bullet_tracer_ih_patrolboat, eject_ih_turret_patrolboat, eject_ih_turret_patrolboat_twinmg, muz_ih_turret_patrolboat
- Textures
- 1
- Pack
- mpheist4
RequestNamedPtfxAsset('weap_ih_patrolboat')
while not HasNamedPtfxAssetLoaded('weap_ih_patrolboat') do Wait(0) end
UseParticleFxAsset('weap_ih_patrolboat')
StartParticleFxNonLoopedAtCoord('bullet_tracer_ih_patrolboat', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)