weap_dbshotgun
- Name
- weap_dbshotgun
- Effects
- eject_dbshotgun, eject_dbshotgun_fp
- Textures
- 2
- Pack
- mplowrider2
RequestNamedPtfxAsset('weap_dbshotgun')
while not HasNamedPtfxAssetLoaded('weap_dbshotgun') do Wait(0) end
UseParticleFxAsset('weap_dbshotgun')
StartParticleFxNonLoopedAtCoord('eject_dbshotgun', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)