weap_ih_vehicle_ann2
- Name
- weap_ih_vehicle_ann2
- Effects
- eject_heli_gun_ann
- Textures
- 1
- Pack
- mpheist4
RequestNamedPtfxAsset('weap_ih_vehicle_ann2')
while not HasNamedPtfxAssetLoaded('weap_ih_vehicle_ann2') do Wait(0) end
UseParticleFxAsset('weap_ih_vehicle_ann2')
StartParticleFxNonLoopedAtCoord('eject_heli_gun_ann', x, y, z, 0.0, 0.0, 0.0, 1.0, false, false, false)