GTA Explorer

ch1_06f_emissiveb_lod

ch1_06f_emissiveb_lod, a low-detail (LOD) model of the GTA V map in Richman

ch1_06f_emissiveb_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 17.5 × 25.0 × 7.17 m and is drawn with 104 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_06f_emissiveb that the game draws from far away.

Model
ch1_06f_emissiveb_lod
Hash
2293988479 (0x88BB7C7F)
What it is
low-detail (LOD) model
Size (m)
17.5 × 25.0 × 7.17
Size class
huge
LOD distance (m)
400
Vertices
200
Triangles
104
Textures
1
Texture dictionary
0xac3a8f2d
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06f_emi_slod_children.ydd
Definition file
cityhills_01_metadata_019.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_06f_emissiveb_lod is placed 2 times on the map, most of all in Richman. One of its places: -1898.49, 249.24, 89.00.

The map files (IPLs) that place it include ch1_06f and hei_ch1_06f.

Also placed by ch1_06f

local obj = CreateObject(`ch1_06f_emissiveb_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…