ch1_06f_emissiveb_lod

ch1_06f_emissiveb_lod is a low-detail (LOD) model of the GTA V map in Richman, from the base game. It measures 17.5 × 25.0 × 7.17 m and is drawn with 104 triangles and 1 texture, up to 400 m away. It is the lower-detail copy of ch1_06f_emissiveb that the game draws from far away.
- Model
- ch1_06f_emissiveb_lod
- Hash
- 2293988479 (0x88BB7C7F)
- What it is
- low-detail (LOD) model
- Size (m)
- 17.5 × 25.0 × 7.17
- Size class
- huge
- LOD distance (m)
- 400
- Vertices
- 200
- Triangles
- 104
- Textures
- 1
- Texture dictionary
- 0xac3a8f2d
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_06f_emi_slod_children.ydd
- Definition file
- cityhills_01_metadata_019.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06f_emissiveb_lod is placed 2 times on the map, most of all in Richman. One of its places: -1898.49, 249.24, 89.00.
The map files (IPLs) that place it include ch1_06f and hei_ch1_06f.
Also placed by ch1_06f
- 0x3cc6d2e9
- 0x3ebe77cd
- 0x56c0ec79
- 0x6beba859
- 0xb776a2f3
- 0xc1e84f54
- 0xd68a099c
- 0xdbbc66a3
- ch1_06f_emi_slod
- ch1_06f_props_combo04_14_lod
- ch1_06f_props_combo04_15_lod
- ch1_06f_props_combo04_17_lod
local obj = CreateObject(`ch1_06f_emissiveb_lod`, coords.x, coords.y, coords.z, false, false, false)