ch1_06f_hs02

ch1_06f_hs02 is a piece of the GTA V map in Richman, from the base game. It measures 66.6 × 58.2 × 13.1 m and is drawn with 23,265 triangles and 63 textures, up to 97 m away.
- Model
- ch1_06f_hs02
- Hash
- 2149970812 (0x8025F37C)
- What it is
- piece
- Size (m)
- 66.6 × 58.2 × 13.1
- Size class
- huge
- LOD distance (m)
- 97
- Vertices
- 33,705
- Triangles
- 23,265
- Textures
- 63
- Texture dictionary
- ch1_06f_blgs
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_06f.rpf\ch1_06f_hs02.ydr
- Definition file
- cityhills_01_metadata_002_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_06f_hs02 is placed 2 times on the map, most of all in Richman. One of its places: -1901.81, 248.55, 89.40.
The map files (IPLs) that place it include ch1_06f_strm_0 and hei_ch1_06f_strm_0.
Also placed by ch1_06f_strm_0
- prop_lrggate_01_pst
- prop_lrggate_03a
- ch1_06f_emissivea
- ch1_06f_emissiveb
- ch1_06f_fence_m00
- ch1_06f_fence_m02
- ch1_06f_fence_m04
- ch1_06f_fence_m06
- ch1_06f_fence_m08
- ch1_06f_fence_mm01
- ch1_06f_fence_mm02
- ch1_06f_fence_mm03
Models like ch1_06f_hs02
- ch1_06f_emi_slod
- ch1_06f_emissivea
- ch1_06f_emissiveb
- ch1_06f_emissivec
- ch1_06f_emissivee
- ch1_06f_emissivef
- ch1_06f_emissiveg
- ch1_06f_fence_m00
- ch1_06f_fence_m02
- ch1_06f_fence_m04
local obj = CreateObject(`ch1_06f_hs02`, coords.x, coords.y, coords.z, false, false, false)