ch1_04_dcl_a11

ch1_04_dcl_a11 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 21.8 × 78.2 × 29.1 m and is drawn with 169 triangles and 20 textures, up to 299 m away.
- Model
- ch1_04_dcl_a11
- Hash
- 1732070625 (0x673D4CE1)
- What it is
- decal
- Size (m)
- 21.8 × 78.2 × 29.1
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 299
- Triangles
- 169
- Textures
- 20
- Texture dictionary
- ch1_04_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_dcl_a11.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_dcl_a11 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2326.68, 2295.37, 17.63.
The map files (IPLs) that place it include ch1_04_long_1 and hei_ch1_04_long_1.
Also placed by ch1_04_long_1
- ch1_04_culvert01
- ch1_04_culvert02
- ch1_04_dcl_05
- ch1_04_dcl_17
- ch1_04_dcl_19
- ch1_04_dcl_21
- ch1_04_dcl_21b
- ch1_04_dcl_22
- ch1_04_dcl_23a
- ch1_04_dcl_26r
- ch1_04_land002
- ch1_04_land01
Models like ch1_04_dcl_a11
- ch1_04_dcl_04
- ch1_04_dcl_05
- ch1_04_dcl_08c
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
- ch1_04_dcl_14
- ch1_04_dcl_15
- ch1_04_dcl_17
- ch1_04_dcl_19
- ch1_04_dcl_20
local obj = CreateObject(`ch1_04_dcl_a11`, coords.x, coords.y, coords.z, false, false, false)