GTA Explorer

ch1_04_dcl_11

ch1_04_dcl_11, a decal of the GTA V map in Lago Zancudo

ch1_04_dcl_11 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 135 × 179 × 2.52 m and is drawn with 1,251 triangles and 10 textures, up to 299 m away. From far away the game draws ch1_04_dcl_11_lod in its place.

Model
ch1_04_dcl_11
Hash
3110740559 (0xB96A224F)
What it is
decal
Size (m)
135 × 179 × 2.52
Size class
huge
LOD distance (m)
299
Vertices
966
Triangles
1,251
Textures
10
Texture dictionary
ch1_04_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_dcl_11.ydr
Definition file
cityhills_01_metadata_018_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_dcl_11 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2637.28, 2453.45, 1.23.

The map files (IPLs) that place it include ch1_04_long_0 and hei_ch1_04_long_0.

Also placed by ch1_04_long_0

Models like ch1_04_dcl_11

local obj = CreateObject(`ch1_04_dcl_11`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…