ch1_04_land002

ch1_04_land002 is a terrain piece of the GTA V map in Lago Zancudo, from the base game. It measures 148 × 153 × 35.3 m and is drawn with 4,791 triangles and 20 textures, up to 299 m away. From far away the game draws ch1_04_land002_lod in its place.
- Model
- ch1_04_land002
- Hash
- 923329994 (0x3708E5CA)
- What it is
- terrain piece
- Size (m)
- 148 × 153 × 35.3
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 10,211
- Triangles
- 4,791
- Textures
- 20
- Texture dictionary
- ch1_04_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_land002.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_land002 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2100.38, 2375.82, 19.09.
The map files (IPLs) that place it include ch1_04_long_1 and hei_ch1_04_long_1.
Also placed by ch1_04_long_1
- ch1_04_culvert01
- ch1_04_culvert02
- ch1_04_dcl_05
- ch1_04_dcl_17
- ch1_04_dcl_19
- ch1_04_dcl_21
- ch1_04_dcl_21b
- ch1_04_dcl_22
- ch1_04_dcl_23a
- ch1_04_dcl_26r
- ch1_04_dcl_a11
- ch1_04_land01
Models like ch1_04_land002
- ch1_04_armco_endsmalll001
- ch1_04_armco_left_10
- ch1_04_armco_rght_10
- ch1_04_culvert01
- ch1_04_culvert01_s
- ch1_04_culvert02
- ch1_04_dcl_04
- ch1_04_dcl_05
- ch1_04_dcl_08c
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
local obj = CreateObject(`ch1_04_land002`, coords.x, coords.y, coords.z, false, false, false)