ch1_04_dcl_22

ch1_04_dcl_22 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 115 × 96.3 × 2.32 m and is drawn with 1,079 triangles and 10 textures, up to 299 m away.
- Model
- ch1_04_dcl_22
- Hash
- 3009221845 (0xB35D14D5)
- What it is
- decal
- Size (m)
- 115 × 96.3 × 2.32
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 859
- Triangles
- 1,079
- Textures
- 10
- Texture dictionary
- ch1_04_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_dcl_22.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_dcl_22 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -1991.20, 2487.98, 1.10.
The map files (IPLs) that place it include ch1_04_long_1 and hei_ch1_04_long_1.
Also placed by ch1_04_long_1
- ch1_04_culvert01
- ch1_04_culvert02
- ch1_04_dcl_05
- ch1_04_dcl_17
- ch1_04_dcl_19
- ch1_04_dcl_21
- ch1_04_dcl_21b
- ch1_04_dcl_23a
- ch1_04_dcl_26r
- ch1_04_dcl_a11
- ch1_04_land002
- ch1_04_land01
Models like ch1_04_dcl_22
- ch1_04_dcl_04
- ch1_04_dcl_05
- ch1_04_dcl_08c
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
- ch1_04_dcl_14
- ch1_04_dcl_15
- ch1_04_dcl_17
- ch1_04_dcl_19
- ch1_04_dcl_20
local obj = CreateObject(`ch1_04_dcl_22`, coords.x, coords.y, coords.z, false, false, false)