GTA Explorer

ch1_04_dcl_21

ch1_04_dcl_21, a decal of the GTA V map in Lago Zancudo

ch1_04_dcl_21 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 284 × 187 × 33.4 m and is drawn with 3,400 triangles and 18 textures, up to 299 m away. From far away the game draws ch1_04_dcl_21_lod in its place.

Model
ch1_04_dcl_21
Hash
3699631906 (0xDC83E722)
What it is
decal
Size (m)
284 × 187 × 33.4
Size class
huge
LOD distance (m)
299
Vertices
3,157
Triangles
3,400
Textures
18
Texture dictionary
ch1_04_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_dcl_21.ydr
Definition file
cityhills_01_metadata_018_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_dcl_21 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2041.05, 2387.14, 17.84.

The map files (IPLs) that place it include ch1_04_long_1 and hei_ch1_04_long_1.

Also placed by ch1_04_long_1

Models like ch1_04_dcl_21

local obj = CreateObject(`ch1_04_dcl_21`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…