GTA Explorer

ch1_04_dcl_14

ch1_04_dcl_14, a decal of the GTA V map in Lago Zancudo

ch1_04_dcl_14 is a decal of the GTA V map in Lago Zancudo, from the base game. It measures 39.0 × 38.6 × 1.76 m and is drawn with 455 triangles and 8 textures, up to 299 m away. From far away the game draws ch1_04_dcl_14_lod in its place.

Model
ch1_04_dcl_14
Hash
340744164 (0x144F57E4)
What it is
decal
Size (m)
39.0 × 38.6 × 1.76
Size class
huge
LOD distance (m)
299
Vertices
346
Triangles
455
Textures
8
Texture dictionary
ch1_04_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_dcl_14.ydr
Definition file
cityhills_01_metadata_018_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_dcl_14 is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2415.60, 2466.89, 1.15.

The map files (IPLs) that place it include ch1_04_long_0 and hei_ch1_04_long_0.

Also placed by ch1_04_long_0

Models like ch1_04_dcl_14

local obj = CreateObject(`ch1_04_dcl_14`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…