ch1_04_decalsfloor

ch1_04_decalsfloor is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 258 × 56.9 × 12.0 m and is drawn with 1,605 triangles and 17 textures, up to 200 m away.
- Model
- ch1_04_decalsfloor
- Hash
- 2692282244 (0xA078F784)
- What it is
- piece
- Size (m)
- 258 × 56.9 × 12.0
- Size class
- huge
- LOD distance (m)
- 200
- Vertices
- 1,506
- Triangles
- 1,605
- Textures
- 17
- Texture dictionary
- ch1_04_land
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_decalsfloor.ydr
- Definition file
- cityhills_01_metadata_018_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_04_decalsfloor is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2547.66, 2294.24, 26.15.
The map files (IPLs) that place it include ch1_04_long_0 and hei_ch1_04_long_0.
Also placed by ch1_04_long_0
- prop_plant_group_03
- ch1_04_armco_endsmalll001
- ch1_04_armco_rght_10
- ch1_04_dcl_04
- ch1_04_dcl_08c
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
- ch1_04_dcl_14
- ch1_04_dcl_15
- ch1_04_dcl_20
- ch1_04_decalsflooredge
Models like ch1_04_decalsfloor
- ch1_04_armco_endsmalll001
- ch1_04_armco_left_10
- ch1_04_armco_rght_10
- ch1_04_culvert01
- ch1_04_culvert01_s
- ch1_04_culvert02
- ch1_04_dcl_04
- ch1_04_dcl_05
- ch1_04_dcl_08c
- ch1_04_dcl_11
- ch1_04_dcl_13
- ch1_04_dcl_13b
local obj = CreateObject(`ch1_04_decalsfloor`, coords.x, coords.y, coords.z, false, false, false)