GTA Explorer

ch1_04_decalsfloor

ch1_04_decalsfloor, a piece of the GTA V map in Lago Zancudo

ch1_04_decalsfloor is a piece of the GTA V map in Lago Zancudo, from the base game. It measures 258 × 56.9 × 12.0 m and is drawn with 1,605 triangles and 17 textures, up to 200 m away.

Model
ch1_04_decalsfloor
Hash
2692282244 (0xA078F784)
What it is
piece
Size (m)
258 × 56.9 × 12.0
Size class
huge
LOD distance (m)
200
Vertices
1,506
Triangles
1,605
Textures
17
Texture dictionary
ch1_04_land
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_04.rpf\ch1_04_decalsfloor.ydr
Definition file
cityhills_01_metadata_018_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_04_decalsfloor is placed 2 times on the map, most of all in Lago Zancudo. One of its places: -2547.66, 2294.24, 26.15.

The map files (IPLs) that place it include ch1_04_long_0 and hei_ch1_04_long_0.

Also placed by ch1_04_long_0

Models like ch1_04_decalsfloor

local obj = CreateObject(`ch1_04_decalsfloor`, coords.x, coords.y, coords.z, false, false, false)

 

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