GTA Explorer

ch1_02_sea_ch1_02_uw1_05

ch1_02_sea_ch1_02_uw1_05, a water or sea piece of the GTA V map in Pacific Ocean

ch1_02_sea_ch1_02_uw1_05 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 264 × 296 × 53.2 m and is drawn with 43,748 triangles and 33 textures, up to 299 m away.

Model
ch1_02_sea_ch1_02_uw1_05
Hash
533287352 (0x1FC951B8)
What it is
water or sea piece
Size (m)
264 × 296 × 53.2
Size class
huge
LOD distance (m)
299
Vertices
39,651
Triangles
43,748
Textures
33
Texture dictionary
ch1_02_sea_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02_sea.rpf\ch1_02_sea_ch1_02_uw1_05.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_sea_ch1_02_uw1_05 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3353.06, 212.80, -28.35.

The map files (IPLs) that place it include ch1_02_sea_long_0 and hei_ch1_02_sea_long_0.

Also placed by ch1_02_sea_long_0

Models like ch1_02_sea_ch1_02_uw1_05

local obj = CreateObject(`ch1_02_sea_ch1_02_uw1_05`, coords.x, coords.y, coords.z, false, false, false)

 

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