GTA Explorer

ch1_02_sea_ch1_02_uw1_03

ch1_02_sea_ch1_02_uw1_03, a water or sea piece of the GTA V map in Pacific Ocean

ch1_02_sea_ch1_02_uw1_03 is a water or sea piece of the GTA V map in Pacific Ocean, from the base game. It measures 306 × 238 × 113 m and is drawn with 27,838 triangles and 33 textures, up to 299 m away.

Model
ch1_02_sea_ch1_02_uw1_03
Hash
4216162497 (0xFB4D88C1)
What it is
water or sea piece
Size (m)
306 × 238 × 113
Size class
huge
LOD distance (m)
299
Vertices
24,155
Triangles
27,838
Textures
33
Texture dictionary
ch1_02_sea_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02_sea.rpf\ch1_02_sea_ch1_02_uw1_03.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_sea_ch1_02_uw1_03 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3597.97, 358.79, -89.16.

The map files (IPLs) that place it include ch1_02_sea_long_0 and hei_ch1_02_sea_long_0.

Also placed by ch1_02_sea_long_0

Models like ch1_02_sea_ch1_02_uw1_03

local obj = CreateObject(`ch1_02_sea_ch1_02_uw1_03`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…