ch1_02_foam_01

ch1_02_foam_01 is a piece of the GTA V map in Pacific Ocean, from the base game. It measures 99.7 × 233 × 5.51 m and is drawn with 535 triangles and 3 textures, up to 299 m away. From far away the game draws ch1_02_foam_01_lod in its place.
- Model
- ch1_02_foam_01
- Hash
- 3437426784 (0xCCE2F860)
- What it is
- piece
- Size (m)
- 99.7 × 233 × 5.51
- Size class
- huge
- LOD distance (m)
- 299
- Vertices
- 345
- Triangles
- 535
- Textures
- 3
- Texture dictionary
- ch1_02_terrain
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_foam_01.ydr
- Definition file
- cityhills_01_metadata_015_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_foam_01 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3158.36, 271.34, 0.45.
The map files (IPLs) that place it include ch1_02_long_0 and hei_ch1_02_long_0.
Also placed by ch1_02_long_0
- prop_metal_plates01
- prop_patio_lounger_2
- prop_roofpipe_02
- ch1_02_beach_01
- ch1_02_beach_01_dec
- ch1_02_beach_02
- ch1_02_blends_00101
- ch1_02_ch1_emissive_ch1_02_06
- ch1_02_ch1_road01
- ch1_02_foam_02
- ch1_02_gnd_02_rails
- ch1_02_h07_main_rails
Models like ch1_02_foam_01
- ch1_02_foam_02
- ch1_02_beach_01
- ch1_02_beach_02
- ch1_02_blends_00100
- ch1_02_blends_00101
- ch1_02_blends_00102
- ch1_02_ch1_road01
- ch1_02_coastrok_01
- ch1_02_coastrok_02
- ch1_02_coastrok_03
- ch1_02_coastrok_03a
- ch1_02_coastrok_04
local obj = CreateObject(`ch1_02_foam_01`, coords.x, coords.y, coords.z, false, false, false)