ch1_02_foam_01_lod

ch1_02_foam_01_lod is a low-detail (LOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 99.7 × 233 × 5.69 m and is drawn with 535 triangles and 3 textures, up to 500 m away. It is the lower-detail copy of ch1_02_foam_01 that the game draws from far away.
- Model
- ch1_02_foam_01_lod
- Hash
- 3972193419 (0xECC2DC8B)
- What it is
- low-detail (LOD) model
- Size (m)
- 99.7 × 233 × 5.69
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 345
- Triangles
- 535
- Textures
- 3
- Texture dictionary
- ch1_02_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_foam_01_lod.ydr
- Definition file
- cityhills_01_metadata_016.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_02_foam_01_lod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3158.36, 271.34, 0.75.
The map files (IPLs) that place it include ch1_02 and hei_ch1_02.
Also placed by ch1_02
- 0x05bf9686
- 0x0617974a
- 0x1eeefc2b
- 0x215542b5
- 0x2a4b5f9d
- 0x347f7419
- 0x3815fb32
- 0x3d438591
- 0x41935009
- 0x423a8e9b
- 0x4f5d28e0
- 0x60e04cca
local obj = CreateObject(`ch1_02_foam_01_lod`, coords.x, coords.y, coords.z, false, false, false)