GTA Explorer

ch1_02_foam_01_lod

ch1_02_foam_01_lod, a low-detail (LOD) model of the GTA V map in Pacific Ocean

ch1_02_foam_01_lod is a low-detail (LOD) model of the GTA V map in Pacific Ocean, from the base game. It measures 99.7 × 233 × 5.69 m and is drawn with 535 triangles and 3 textures, up to 500 m away. It is the lower-detail copy of ch1_02_foam_01 that the game draws from far away.

Model
ch1_02_foam_01_lod
Hash
3972193419 (0xECC2DC8B)
What it is
low-detail (LOD) model
Size (m)
99.7 × 233 × 5.69
Size class
huge
LOD distance (m)
500
Vertices
345
Triangles
535
Textures
3
Texture dictionary
ch1_02_lod
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_02.rpf\ch1_02_foam_01_lod.ydr
Definition file
cityhills_01_metadata_016.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_foam_01_lod is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3158.36, 271.34, 0.75.

The map files (IPLs) that place it include ch1_02 and hei_ch1_02.

Also placed by ch1_02

local obj = CreateObject(`ch1_02_foam_01_lod`, coords.x, coords.y, coords.z, false, false, false)

 

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