GTA Explorer

ch1_02_rok_slod

ch1_02_rok_slod, a super-low-detail (SLOD) model of the GTA V map in Banham Canyon

ch1_02_rok_slod is a super-low-detail (SLOD) model of the GTA V map in Banham Canyon, from the base game. It measures 100 × 361 × 9.22 m and is drawn with 11,594 triangles and 4 textures, up to 1,000 m away.

Model
ch1_02_rok_slod
Hash
4102674610 (0xF489D8B2)
What it is
super-low-detail (SLOD) model
Size (m)
100 × 361 × 9.22
Size class
huge
LOD distance (m)
1000
Vertices
10,075
Triangles
11,594
Textures
4
Texture dictionary
ch1_lod_0102_slod2_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_lod_0102_slod2_children.ydd
Definition file
cityhills_01_metadata_016.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_02_rok_slod is placed 2 times on the map, most of all in Banham Canyon. One of its places: -3094.32, 380.34, 3.63.

The map files (IPLs) that place it include ch1_02 and hei_ch1_02.

Also placed by ch1_02

Models like ch1_02_rok_slod

local obj = CreateObject(`ch1_02_rok_slod`, coords.x, coords.y, coords.z, false, false, false)

 

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