ch1_01_tcpooldtls

ch1_01_tcpooldtls is a piece of the GTA V map in Pacific Bluffs, from the base game. It measures 59.6 × 52.7 × 6.57 m and is drawn with 4,137 triangles and 23 textures, up to 40 m away.
- Model
- ch1_01_tcpooldtls
- Hash
- 1217119484 (0x488BC4FC)
- What it is
- piece
- Size (m)
- 59.6 × 52.7 × 6.57
- Size class
- huge
- LOD distance (m)
- 40
- Vertices
- 4,974
- Triangles
- 4,137
- Textures
- 23
- Texture dictionary
- ch1_01_tcdtls
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_01.rpf\ch1_01_tcpooldtls.ydr
- Definition file
- cityhills_01_metadata_006_strm.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_tcpooldtls is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -3030.37, 44.76, 9.32.
The map files (IPLs) that place it include ch1_01_strm_1 and hei_ch1_01_strm_1.
Also placed by ch1_01_strm_1
- prop_chair_02
- prop_patio_lounger_3
- prop_veg_crop_02
- prop_roofvent_05a
- prop_beer_bottle
- prop_champ_flute
- prop_ventsystem_03
- prop_parasol_04b
- prop_parasol_04e
- prop_pot_plant_03c
- prop_stool_01
- prop_table_07
Models like ch1_01_tcpooldtls
- ch1_01__decal001
- ch1_01__decal002
- ch1_01_1a_slod1
- ch1_01_1b_slod1
- ch1_01_bank
- ch1_01_bankdtls
- ch1_01_barrier01
- ch1_01_barrier01a
- ch1_01_barrier01b
- ch1_01_basewalls00
- ch1_01_beach_slod_01
- ch1_01_beach_slod_02
local obj = CreateObject(`ch1_01_tcpooldtls`, coords.x, coords.y, coords.z, false, false, false)