ch1_01_beachrck_h_lod

ch1_01_beachrck_h_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 33.1 × 95.4 × 19.1 m and is drawn with 3,965 triangles and 2 textures, up to 500 m away. It is the lower-detail copy of ch1_01_beachrck_h that the game draws from far away.
- Model
- ch1_01_beachrck_h_lod
- Hash
- 1973364017 (0x759F2531)
- What it is
- low-detail (LOD) model
- Size (m)
- 33.1 × 95.4 × 19.1
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 2,688
- Triangles
- 3,965
- Textures
- 2
- Texture dictionary
- ch1_01_lod
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_beachrck_slod1_children.ydd
- Definition file
- cityhills_01_metadata_005.ytyp
- Comes from
- the base game (basegame)
- Pack
- basegame
Where it is in GTA V
ch1_01_beachrck_h_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2389.63, -307.10, 7.10.
The map files (IPLs) that place it include ch1_01 and hei_ch1_01.
Also placed by ch1_01
- 0x0fd5de4f
- 0x12eb8b11
- 0x14134903
- 0x1fedf029
- 0x22790fbe
- 0x289715e6
- 0x2cce5fc7
- 0x3c26d13a
- 0x3ce6f2de
- 0x51fc9de0
- 0x56c9d647
- 0x616964e3
Models like ch1_01_beachrck_h_lod
local obj = CreateObject(`ch1_01_beachrck_h_lod`, coords.x, coords.y, coords.z, false, false, false)