GTA Explorer

ch1_03_sea_ch1_03_uw_dec_00

ch1_03_sea_ch1_03_uw_dec_00, a decal of the GTA V map in Pacific Ocean

ch1_03_sea_ch1_03_uw_dec_00 is a decal of the GTA V map in Pacific Ocean, from the base game. It measures 188 × 125 × 41.8 m and is drawn with 2,097 triangles and 2 textures, up to 299 m away.

Model
ch1_03_sea_ch1_03_uw_dec_00
Hash
1449403816 (0x566425A8)
What it is
decal
Size (m)
188 × 125 × 41.8
Size class
huge
LOD distance (m)
299
Vertices
2,051
Triangles
2,097
Textures
2
Texture dictionary
ch1_03_sea_ch1_03_uw
Asset type
drawable
Kind
ydr
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\ch1_03_sea.rpf\ch1_03_sea_ch1_03_uw_dec_00.ydr
Definition file
cityhills_01_metadata_020_strm.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_03_sea_ch1_03_uw_dec_00 is placed 2 times on the map, most of all in Pacific Ocean. One of its places: -3312.28, 2328.32, -80.16.

The map files (IPLs) that place it include ch1_03_sea_long_0 and hei_ch1_03_sea_long_0.

Also placed by ch1_03_sea_long_0

Models like ch1_03_sea_ch1_03_uw_dec_00

local obj = CreateObject(`ch1_03_sea_ch1_03_uw_dec_00`, coords.x, coords.y, coords.z, false, false, false)

 

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