GTA Explorer

ch1_01_beachrck_g_lod

ch1_01_beachrck_g_lod, a low-detail (LOD) model of the GTA V map in Pacific Bluffs

ch1_01_beachrck_g_lod is a low-detail (LOD) model of the GTA V map in Pacific Bluffs, from the base game. It measures 42.8 × 72.6 × 15.2 m and is drawn with 5,495 triangles and 2 textures, up to 500 m away. It is the lower-detail copy of ch1_01_beachrck_g that the game draws from far away.

Model
ch1_01_beachrck_g_lod
Hash
1918615033 (0x725BBDF9)
What it is
low-detail (LOD) model
Size (m)
42.8 × 72.6 × 15.2
Size class
huge
LOD distance (m)
500
Vertices
3,729
Triangles
5,495
Textures
2
Texture dictionary
ch1_01_lod
Asset type
drawabledictionary
Kind
ydd
File in the game
x64n.rpf\levels\gta5\_hills\cityhills_01\cityhills_01.rpf\ch1_01_beachrck_slod1_children.ydd
Definition file
cityhills_01_metadata_005.ytyp
Comes from
the base game (basegame)
Pack
basegame

Where it is in GTA V

ch1_01_beachrck_g_lod is placed 2 times on the map, most of all in Pacific Bluffs. One of its places: -2470.60, -254.87, 10.59.

The map files (IPLs) that place it include ch1_01 and hei_ch1_01.

Also placed by ch1_01

Models like ch1_01_beachrck_g_lod

local obj = CreateObject(`ch1_01_beachrck_g_lod`, coords.x, coords.y, coords.z, false, false, false)

 

Reading the game…