bh1_16_slod1

bh1_16_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 70.6 × 71.4 × 30.7 m and is drawn with 756 triangles and 1 texture, up to 500 m away.
- Model
- bh1_16_slod1
- Hash
- 2171738948 (0x81721B44)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 70.6 × 71.4 × 30.7
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 1,169
- Triangles
- 756
- Textures
- 1
- Texture dictionary
- bh1_lod_15_16_20_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_15_16_20_21_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -628.64, -243.39, 49.81.
The map files (IPLs) that place it include bh1_16 and hei_bh1_16.
Also placed by bh1_16
Models like bh1_16_slod1
- bh1_16_3_locked_doors
- bh1_16_bld_rails
- bh1_16_bld_rails2
- bh1_16_bld01
- bh1_16_bld01_det
- bh1_16_bld01_det_01
- bh1_16_bld01_det_ns
- bh1_16_bld02
- bh1_16_bld03
- bh1_16_bld03_det
- bh1_16_bld03b
- bh1_16_bld04
local obj = CreateObject(`bh1_16_slod1`, coords.x, coords.y, coords.z, false, false, false)