bh1_16b_slod1

bh1_16b_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 75.3 × 77.8 × 25.0 m and is drawn with 1,393 triangles and 1 texture, up to 500 m away.
- Model
- bh1_16b_slod1
- Hash
- 2299008950 (0x890817B6)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 75.3 × 77.8 × 25.0
- Size class
- huge
- LOD distance (m)
- 500
- Vertices
- 2,136
- Triangles
- 1,393
- Textures
- 1
- Texture dictionary
- bh1_lod_15_16_20_21_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_15_16_20_21_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16b_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -613.06, -275.72, 46.21.
The map files (IPLs) that place it include bh1_16 and hei_bh1_16.
Also placed by bh1_16
Models like bh1_16b_slod1
- bh1_15_clotheshi_milo_slod
- bh1_15_slod1
- bh1_16_slod1
- bh1_20_slod1
- bh1_21_slod1
- bh1_props_combo0605_slod
- bh1_props_combo0606_slod
- bh1_props_combo0607_slod
- bh1_props_combo0608_slod
local obj = CreateObject(`bh1_16b_slod1`, coords.x, coords.y, coords.z, false, false, false)