GTA Explorer

bh1_16b_slod1

bh1_16b_slod1, a super-low-detail (SLOD) model of the GTA V map in Rockford Hills

bh1_16b_slod1 is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 75.3 × 77.8 × 25.0 m and is drawn with 1,393 triangles and 1 texture, up to 500 m away.

Model
bh1_16b_slod1
Hash
2299008950 (0x890817B6)
What it is
super-low-detail (SLOD) model
Size (m)
75.3 × 77.8 × 25.0
Size class
huge
LOD distance (m)
500
Vertices
2,136
Triangles
1,393
Textures
1
Texture dictionary
bh1_lod_15_16_20_21_children
Asset type
drawabledictionary
Kind
ydd
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_15_16_20_21_children.ydd
Definition file
beverly_metadata_006.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_16b_slod1 is placed 2 times on the map, most of all in Rockford Hills. One of its places: -613.06, -275.72, 46.21.

The map files (IPLs) that place it include bh1_16 and hei_bh1_16.

Also placed by bh1_16

Models like bh1_16b_slod1

local obj = CreateObject(`bh1_16b_slod1`, coords.x, coords.y, coords.z, false, false, false)

 

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