bh1_16_bld03b

bh1_16_bld03b is a building of the GTA V map in Rockford Hills, from title update 2. It measures 37.4 × 36.6 × 30.8 m and is drawn with 11,727 triangles and 60 textures, up to 105 m away. From far away the game draws bh1_16_bld03b_lod in its place.
- Model
- bh1_16_bld03b
- Hash
- 710596297 (0x2A5AD6C9)
- What it is
- building
- Size (m)
- 37.4 × 36.6 × 30.8
- Size class
- huge
- LOD distance (m)
- 105
- Vertices
- 17,595
- Triangles
- 11,727
- Textures
- 60
- Texture dictionary
- bh1_16
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_16.rpf\bh1_16_bld03b.ydr
- Definition file
- beverly_metadata_016_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_bld03b is placed 2 times on the map, most of all in Rockford Hills. One of its places: -650.97, -252.52, 50.22.
The map files (IPLs) that place it include bh1_16_strm_0 and hei_bh1_16_strm_0.
Also placed by bh1_16_strm_0
- prop_wall_light_16c
- prop_streetlight_07b
- prop_bin_05a
- prop_chair_01b
- prop_paints_can06
- prop_rub_boxpile_01
- prop_wall_light_17a
- prop_cs_plant_01
- prop_paints_can07
- prop_pot_plant_01e
- prop_pot_plant_05a
- prop_tool_box_01
Models like bh1_16_bld03b
- bh1_16_3_locked_doors
- bh1_16_bld_rails
- bh1_16_bld_rails2
- bh1_16_bld01
- bh1_16_bld01_det
- bh1_16_bld01_det_01
- bh1_16_bld01_det_ns
- bh1_16_bld02
- bh1_16_bld03
- bh1_16_bld03_det
- bh1_16_bld04
- bh1_16_bld04_det
local obj = CreateObject(`bh1_16_bld03b`, coords.x, coords.y, coords.z, false, false, false)