GTA Explorer

bh1_16_scaff

bh1_16_scaff, a piece of the GTA V map in Rockford Hills

bh1_16_scaff is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 9.65 × 5.83 × 5.70 m and is drawn with 7,052 triangles and 4 textures, up to 70 m away.

Model
bh1_16_scaff
Hash
4245740611 (0xFD10DC43)
What it is
piece
Size (m)
9.65 × 5.83 × 5.70
Size class
large
LOD distance (m)
70
Vertices
9,546
Triangles
7,052
Textures
4
Texture dictionary
bh1_16_fizz
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_16.rpf\bh1_16_scaff.ydr
Definition file
beverly_metadata_016_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_16_scaff is placed 2 times on the map, most of all in Rockford Hills. One of its places: -595.49, -289.09, 52.16.

The map files (IPLs) that place it include bh1_16_strm_0 and hei_bh1_16_strm_0.

Also placed by bh1_16_strm_0

Models like bh1_16_scaff

local obj = CreateObject(`bh1_16_scaff`, coords.x, coords.y, coords.z, false, false, false)

 

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