bh1_16_em_hgemada_slod

bh1_16_em_hgemada_slod is a super-low-detail (SLOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 6.34 × 11.0 × 3.91 m and is drawn with 2 triangles and 1 texture, up to 2,000 m away.
- Model
- bh1_16_em_hgemada_slod
- Hash
- 159439051 (0x0980D8CB)
- What it is
- super-low-detail (SLOD) model
- Size (m)
- 6.34 × 11.0 × 3.91
- Size class
- large
- LOD distance (m)
- 2000
- Vertices
- 4
- Triangles
- 2
- Textures
- 1
- Texture dictionary
- bh1_lod_emissive_6_21_h_children
- Asset type
- drawabledictionary
- Kind
- ydd
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\beverly.rpf\bh1_lod_emissive_6_21_h_children.ydd
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_em_hgemada_slod is placed 2 times on the map, most of all in Rockford Hills. One of its places: -613.06, -275.72, 46.21.
The map files (IPLs) that place it include bh1_16 and hei_bh1_16.
Also placed by bh1_16
Models like bh1_16_em_hgemada_slod
local obj = CreateObject(`bh1_16_em_hgemada_slod`, coords.x, coords.y, coords.z, false, false, false)