bh1_16_temprefitmilo_lod

bh1_16_temprefitmilo_lod is a low-detail (LOD) model of the GTA V map in Rockford Hills, from title update 2. It measures 15.9 × 13.0 × 11.1 m and is drawn with 50 triangles and 2 textures, up to 250 m away.
- Model
- bh1_16_temprefitmilo_lod
- Hash
- 376257781 (0x166D3CF5)
- What it is
- low-detail (LOD) model
- Size (m)
- 15.9 × 13.0 × 11.1
- Size class
- large
- LOD distance (m)
- 250
- Vertices
- 68
- Triangles
- 50
- Textures
- 2
- Texture dictionary
- bh1_16_lod
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_16.rpf\bh1_16_temprefitmilo_lod.ydr
- Definition file
- beverly_metadata_006.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_temprefitmilo_lod is placed 1 time on the map, in Rockford Hills. It stands at: -587.17, -286.01, 34.46.
The map files (IPLs) that place it include refit_unload_lod.
Models like bh1_16_temprefitmilo_lod
local obj = CreateObject(`bh1_16_temprefitmilo_lod`, coords.x, coords.y, coords.z, false, false, false)