bh1_16_ladder_mission_fizz

bh1_16_ladder_mission_fizz is a piece of the GTA V map in Rockford Hills, from title update 2. It measures 0.90 × 0.95 × 4.78 m and is drawn with 496 triangles and 1 texture, up to 40 m away.
- Model
- bh1_16_ladder_mission_fizz
- Hash
- 892244804 (0x352E9344)
- What it is
- piece
- Size (m)
- 0.90 × 0.95 × 4.78
- Size class
- medium
- LOD distance (m)
- 40
- Vertices
- 586
- Triangles
- 496
- Textures
- 1
- Texture dictionary
- bh1_16_fizz
- Asset type
- drawable
- Kind
- ydr
- File in the game
- x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_16.rpf\bh1_16_ladder_mission_fizz.ydr
- Definition file
- beverly_metadata_016_strm.ytyp
- Comes from
- title update 2 (patchday2ng)
- Pack
- patchday2ng
Where it is in GTA V
bh1_16_ladder_mission_fizz is placed 2 times on the map, most of all in Rockford Hills. One of its places: -615.88, -240.82, 53.27.
The map files (IPLs) that place it include bh1_16_strm_0 and hei_bh1_16_strm_0.
Also placed by bh1_16_strm_0
- prop_wall_light_16c
- prop_streetlight_07b
- prop_bin_05a
- prop_chair_01b
- prop_paints_can06
- prop_rub_boxpile_01
- prop_wall_light_17a
- prop_cs_plant_01
- prop_paints_can07
- prop_pot_plant_01e
- prop_pot_plant_05a
- prop_tool_box_01
Models like bh1_16_ladder_mission_fizz
local obj = CreateObject(`bh1_16_ladder_mission_fizz`, coords.x, coords.y, coords.z, false, false, false)