GTA Explorer

bh1_02_girderd

bh1_02_girderd, a piece of the GTA V map in Richards Majestic

bh1_02_girderd is a piece of the GTA V map in Richards Majestic, from title update 2. It measures 41.1 × 12.0 × 30.4 m and is drawn with 4,992 triangles and 3 textures, up to 50 m away. From far away the game draws bh1_02_girderd_lod in its place.

Model
bh1_02_girderd
Hash
3739635992 (0xDEE65118)
What it is
piece
Size (m)
41.1 × 12.0 × 30.4
Size class
huge
LOD distance (m)
50
Vertices
9,986
Triangles
4,992
Textures
3
Texture dictionary
bh1_02_bld_outter
Asset type
drawable
Kind
ydr
File in the game
x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_02.rpf\bh1_02_girderd.ydr
Definition file
beverly_metadata_003_strm.ytyp
Comes from
title update 2 (patchday2ng)
Pack
patchday2ng

Where it is in GTA V

bh1_02_girderd is placed 2 times on the map, most of all in Richards Majestic. One of its places: -1162.56, -467.79, 45.23.

The map files (IPLs) that place it include bh1_02_strm_0 and hei_bh1_02_strm_0.

Also placed by bh1_02_strm_0

Models like bh1_02_girderd

local obj = CreateObject(`bh1_02_girderd`, coords.x, coords.y, coords.z, false, false, false)

 

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